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PODCAST

Designing Interactive Systems II "18

This course builds on the foundations of Designing Interactive Systems I, and provides an understanding of how interactive multimedia systems are built from a computer science point of view. It covers the principles of event-based operating systems, window system architectures, input and output device technology for multiple modalities, as well as User Interface Management Systems and UI development toolkits and their relative merits. In the labs, you will develop a minimalistic window system

All Episodes

23:24
7.1. Interface Design
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11:08
7.0. Mobile Devices Characteristics
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31:38
1.1. History
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30:22
1.0. Organisation
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17:39
6.2. Arduino
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29:02
6.1. Physical Computing
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6:41
5.4.1 Mac Toolbox Addendum
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12:35
5.6. Windows History And Demo
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20:54
5.5. Demo Mac OS
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17:22
5.4. Apple Macintosh
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16:44
5.3. Morphic
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17:48
5.2. Smalltalk
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16:33
5.1. Introduction
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24:09
4.7. Wayland
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5:41
4.6. Late refinement
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20:44
4.5. X Widget Sets And Summary
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11:01
4.4. X User Interface Toolkit
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15:17
4.3. X Window Manager
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19:06
4.2. X Server and Protocol
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12:26
4.1. X Window System (X) Intro
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