The episode opens with discussion of Apple Vision Pro and related VR/AR questions, including improved resolution, hand tracking, pupil tracking, developer interest, possible future controllers, and the idea that Apple is trying to avoid framing it as a gaming-first device. The hosts also compare headset use to everyday life across phones, tablets, computers, Kindles, and TVs, arguing that new devices have to fit into a broader multi-screen ecosystem rather than replace everything. A long middle
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