Art journal podcast by Rob Stenzinger, sharing thoughts on his various creative projects and adventures ranging from user experience design, creating comics, making video games, to interactive design.
Sharing your time to listen, learn, and help connect others to the community you've been part of is a worthwhile endeavor. In this episode of the Polytechnicast I reflect on
en-US
Polytechnicast - Perfectionism in Making Video Games,...
Considering how I related to perfectionism in my creative projects making video games about 15 years ago. This influenced things I explored in UX design and in making comics and
en-US
Polytechnicast - UX Portfolios as a Design Problem...
What's sharable, useable, and useful to put in your portfolio? Your UX portfolio is an interesting challenge. Doing the work that leads to a credible conceptual foundation for a
en-US
Polytechnicast - 3 Ideas About Getting Useful Data...
Thinking about some things I've found helpful for building a useful shared understanding through conversations with your audience, your organization, and your team. Related
en-US
Polytechnicast - UX vs Creative Voice (Practicing UX...
Thinking about creativity, the label of being a creative, and the relationship between service and expression as a designer. Related Links and Resources LIA Cast 294 - UX,
en-US
Polytechnicast - How is Art Soundoff 2019 Going So Far
Even though there's a few more days to go in this year's Art Soundoff creative challenge, I'm looking at my experience of this year's challenge asking what went well and what
en-US
Polytechnicast - Creative Work and Health Thoughts...
This summer indie creator and publisher Jaques Nyemb shared and 8-episode fascinating thoughtful and fun micropodcast series called Slow Dooown. Each episode Jaques asks a
While exploring the Art Soundoff journal prompt "what are you drawing?" I describe some of the drawings I'm working on now and how they are based on holiday gifts I created last
en-US
Polytechnicast - Learning for Business and for Casual
While exploring the Art Soundoff journal prompt "what are you learning?" I share a few things I'm learning in both a business context and casual play context. Related Links and
In a recent conversation I shared with someone that I can identify with being introverted though in recent years consider myself an ambivert. As I've noticed in previous
At the start of a project I've already gathered things that help me commit. Related Links and Resources Drawing User Journey Maps to Design User Experiences, Gather Ideas, and
en-US
Polytechnicast - Choosing a Favorite Tool is Difficult
I share a few options for my favorite tool and consider how I probably have a bunch of favorite things that help me with understanding, considering, and solving
I share an idea about making a game of exploring options and scenarios for combining different parts of a business to solve problems for the audience. Related Links and
en-US
Polytechnicast - Stuck and Unstuck Creative Projects
Thinking about how I get moving again on creative projects feels related to how I got stuck in the first place. Related Links and Resources Drawing User Journey Maps to Design
en-US
Polytechnicast - Serving Four Groups to Practice UX...
Continuing the UX for All series I talk about how the series is evolving beyond offering a starting point for UX tools. I describe four groups who each have goals that affect
Two mini-worksheets I made recently in collaboration with Kate Shields Stenzinger help simplify describing the goals and projects you're working on. We call them the Intentional
My approach and steps I take for making very yummy baked tofu you can add to so many kinds of dishes or eat as-is. Related Links and Resources Drawing User Journey Maps to
Video games have been and continue to be an influential life long interest for me. In this Polytechnicast I talk about what I'm playing lately which includes some really old
en-US
Polytechnicast - Celebrating Finishing Big and Small...
A few weeks back I noticed how I've developed a habit of moving past completing tasks big or small without celebrating and since then I've been talking with others about how
Continuing the UX for All series, I describe attibutes to build into a team so it serves the needs of who's funding it, the audience it's helping, and the people who comprise