Art journal podcast by Rob Stenzinger, sharing thoughts on his various creative projects and adventures ranging from user experience design, creating comics, making video games, to interactive design.
Word Turtle Island is now 1.0. Four years in the making and here it is. Officially released on Apple's App Store, Steam, Google Play, and Itch! I share what it's like now with
An intertwined creative challenge: make a more ambitious game than I've made before, make it work as a business, and succeed in marketing it well. In this Polytechnicast I focus
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Polytechnicast - Daily Short Video Creative Challenge...
Not sure when exactly the marketing push should have started with Word Turtle Island but I do see it needs to be happening now. In this epsisode of the Polytechnicast I'm
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Polytechnicast - Researching Your Game Enough to...
Two main topics this episode. First it's what I've been learning so far with making small videos while exploring topics like teaching interactive design, show and tell about
Last episode of the Polytechnicast I shared some projects I'd begun and was about do dive into. These are the spinning plates driving this episode. Did any fall? Are there more
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Polytechnicast - Teaching Interactive Design and Word...
Sharing some work in progress and what led me to this point - getting back into teaching interactive design and how I've begun making a physical arcade machine for my game Word
A question from someone who knows someone who met me at 2D Con. Every person's path is their own but it's also fun to learn how olther folks got to where they are.Related Links
Earlier this summer I visited Columbus Ohio to visit my friends Anne and Jerzy Drozd. Part of the plan for our visit was to make some creative experiments together, one of them
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Polytechnicast - Word Turtle Island - Available...
A new ask me anything form. Some example topics to ask me about like why I made a game for 2.5 years without publishing a whole lot about it publicly. And most important - it's
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Polytechnicast - Word Turtle Island Coming Soon to...
In this episode I ask why I've posted so few things in 2022. It's a bit about what I'm currently working on and it's also something I've been trying to figure out for
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Polytechnicast - Building on the UX and Systems Work...
Whether the work that you take on is building on skillful work in the past or not, things got to the way they are for some reason. Now you're here. In this journal I share
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Polytechnicast - Memory of organizations - repeating...
Have you been part of an organization that seems to repeat projects that don't learn much from one another? It's a thing I've wondered: why do companies forget? This episode of
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Polytechnicast - Making your own art journal prompts...
Any path that brings you to journaling about your art, here I share some context around planning what you'd want to get out of your journaling plus choosing and creating prompts
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Polytechnicast - Improving Communication Skills as a...
Something I'm grateful for is to be on a learning adventure together with folks I've worked with. At times I get questions from folks who listen to the show and folks I've been
The emotional work of discovering, including, representing, and collaborating in design is what I explore in this think aloud journal. This recording didn't start as a