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PODCAST

Critical Moves Podcast - Strategy Videogames

Critical Moves is a strategy games podcast that takes RTS, 4X, and tactics seriously. Most gaming podcasts treat strategy games as an afterthought. We don’t. Every week we cover real-time strategy, turn-based tactics, 4X empire builders, indie experiments, and overlooked classics with long-form analysis and no wasted time.This isn’t quick reviews or recycled talking points. It’s sharp criticism and honest discussion about strategy game design. If a game is shallow or broken, we’ll say so. If it does

All Episodes

59:50
Our Best Strategy Games of 2025 Are a DLC, Another...
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55:35
Total War: Medieval 3 and Warhammer 40K - What...
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72:19
Developer Interview: Dr. Ben Angell - AOE2:...
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51:26
Anno 117: Pax Romana - Why Even Anno Fans Are...
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53:10
Football Manager 26 - A New Low For The Series (Ep.55)
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58:26
New Year, New Game (Ep.53)
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54:41
Heroes of Might and Magic: OE or Endless Legend 2....
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56:41
RTS Is Quietly Having a Comeback (Ep.50)
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51:31
The Future of Total War (Ep.49)
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66:06
Double Vision: The True State of 4X (Ep.47)
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76:26
Beyond All Reason – Behind the Scenes of BAR (Ep.46)
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50:36
When Developers Quit, Players Keep Games Alive (Ep.45)
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35:10
Does Dawn of War 4 Have What It Takes? (Ep.44)
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62:40
Chris McElligott-Park on Game Design, Narrative, and...
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50:42
The State of 4X Strategy. Can It Be Fixed? (Ep.41)
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48:23
Building a Sci-Fi RTS from Scratch – Fungal Front Dev...
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45:54
Can a Strategy Game Work Without a Story? (Ep.39)
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54:38
Celebrating Indie Developers on "Indie-pendence" Day...
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47:58
When RTS Was King: The Best Real-time Strategy Games...
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92:05
Building Worlds with Game Dev Tatsu – Sanctuary,...
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