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PODCAST

Notes on Play

A game development log where I share the hardest game design problems, and share thoughts on the games I"m playing. My name is John Rudolph Drexler and you can find my games at catacombian.com

All Episodes

10:14
15: Paying attention to "desire paths"
Notes on Play ·
2025/12/12
en
9:44
14: Games are not stories
Notes on Play ·
2025/12/05
en
10:39
13: Less is more in simulation games
Notes on Play ·
2025/11/14
en
10:43
12: Problem-centered design
Notes on Play ·
2025/11/07
en
9:45
11: Distribution is harder than making things
Notes on Play ·
2025/10/24
en
7:58
10: A board game with hundreds of players
Notes on Play ·
2025/10/17
en
11:23
9: Managing the player's cognitive load
Notes on Play ·
2025/10/10
en
9:52
8: AI is horrible at game design
Notes on Play ·
2025/10/03
en
10:37
7: Escape the mind palace
Notes on Play ·
2025/09/19
en
9:42
6: Letting players decide the victory condition
Notes on Play ·
2025/09/12
en
8:43
5: Suspension of disbelief is a skill
Notes on Play ·
2025/09/05
en
13:25
4: High energy, low ego
Notes on Play ·
2025/08/29
en
8:11
3: The prototyping machine
Notes on Play ·
2025/08/22
en
9:39
2: Kill your darlings
Notes on Play ·
2025/08/19
en
9:55
1: What happens when you can't test a game
Notes on Play ·
2025/08/19
en
0:58
0: Intro
Notes on Play ·
2025/08/19
en
16 results

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